모두저장
public static class saveall extends CommandExecute {
@Override
public int execute(MapleClient c, String[] splitted) {
// User Data Save Start
for (ChannelServer ch : ChannelServer.getAllInstances())
for (MapleCharacter chr : ch.getPlayerStorage().getAllCharacters())
chr.saveToDB(true, true);
// User Data Save End
// Server Data Save Start
World.Guild.save();
World.Alliance.save();
World.Family.save();
MarriageManager.getInstance().saveAll();
MinervaOwlSearchTop.getInstance().saveToFile();
MedalRanking.saveAll();
// Server Data Save End
c.getPlayer().dropMessage(6, "저장이 완료되었습니다.");
return 1;
}
}
public int execute(MapleClient c, String[] splitted) {
// User Data Save Start
for (ChannelServer ch : ChannelServer.getAllInstances())
for (MapleCharacter chr : ch.getPlayerStorage().getAllCharacters())
chr.saveToDB(true, true);
// User Data Save End
// Server Data Save Start
World.Guild.save();
World.Alliance.save();
World.Family.save();
MarriageManager.getInstance().saveAll();
MinervaOwlSearchTop.getInstance().saveToFile();
MedalRanking.saveAll();
// Server Data Save End
c.getPlayer().dropMessage(6, "저장이 완료되었습니다.");
return 1;
}
}

cksals33 님의 최근 댓글
감사용 2017 04.03