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    • [하스스톤] 얼음왕관 성채 리치왕 공략

      • glathir
      • 2018.08.02 - 11:06 127

    리치 왕

    (Zeromana님의 모든 덱의 공통 공략영상: https://www.youtube.com/watch?v=WyeeVKqW5dY&feature=share)

    1. 마법사

    1-1. TommyJ님의 덱

    덱 코드:AAECAf0EAA9NvwG7AoUDiwO0BMsE4AT7BJYF0Ae8CPQI2QqfwgIA

    공략영상: https://youtu.be/ymBHImTMZv8

    i13370816301.jpg

    Strat TL;DR: Get Fledgling on board, protect it with spells and minions, while buffing it by attacking. Control the board using spells instead of just trading. Fledgling has 2 required buffs - Windfury and Liquid Membrane (can’t be targeted by enemy spells/hero powers).

    So for Mage, I felt there were two ways to go about this fight; either heal yourself up/counterspell the Lich King’s cast in the first place and play the long game, or to rush him down, and rushing him down is cheaper (and to be honest not that difficult, since Mage has such great basic spells compared to other classes).

     

    Mulligan: Vicious Fledgling and Frostbolt. Any other early plays are good too, but these two are the most important.

    Cards to Add: Cabal Lackey + Counterspell combo (to prevent you getting to 1hp in the first place), other control style spells such as Cone of Cold, or even a Blizzard to ensure that on your second last turn you can go face only with everything on your board. If you’re wanting to reduce his HP, Manabind can reduce him to 1 hp, but he will still have his 30 armor (not confirmed). Mana Wyrm is also a great card to add that synergises very well with the mage in general, and can be played on turn 1 (thanks /u/Shivhana).

    Cards to Remove: Booty Bay Bodyguard, particularly if you’re looking to replace it with a different taunt, or a control spell. Murloc Raider, Murloc Tidehunter, and River Crocolisk can all be replaced by better value minions, if you have them.

    1-2. Zeromana님의 덱

    덱 코드: AAECAf0EAA9NuwKVA78DqwS0BOYElgW8CPSvAuu6AoS7Ar/BAsbBAu7TAgA=

    i13233944806.png

     

    2.사냥꾼

    2-1. TommyJ님의 덱

    덱 코드: AAEBAR8AD40BpAKoArUDhwTJBK4G7QbrB5cIxQjbCemrAp/CAobDAgA=

    공략영상: https://youtu.be/QVaAD3P3Sk8

    i13360584224.jpg

    Unfortunately you can’t actually make a hunter deck with basic cards that can do this fight, otherwise it would be a lot cheaper, since there are only 6 different hunter spells that are basic - you’d end having to put in 18 minion cards and taking 36 damage straight up and just die against the Lich King. Note that a ton of these cards are just spells that I put in for the sake of not putting in more minions, so any hunter spells you may have can replace them and make the deck cheaper (such as Grievous Bite and Explosive Trap).

     

    Strat TL;DR: Get Fledgling on board, protect it with spells and minions, while buffing it by attacking. Fledgling has 2 required buffs - Windfury and Liquid Membrane (can’t be targeted by enemy spells/hero powers).

    As far as strategy goes, in general, things like Snipe, Freezing Trap, Animal Companion, and several other spells are very, very good for protecting the Fledgling, and successfully protecting it will be key to getting this fight down. One cool thing is that even if you don’t happen to kill him before turn 7 it’s not impossible to finish him off due to cards like Unleash the Hounds, and the synergy they get with other hunter cards, such as Leokk (which is actually what happened to me during my kill). Keep in mind that if you buff the Fledgling with a Houndmaster, it can be killed by The Black Knight, whether it has the buff Liquid Membrane or not.

     

    Mulligan: Vicious Fledgling is a requirement, with things like Freezing Trap, Snipe, or other cards that will help you protect it.

    Cards to Add - Crackling Razormaw, Alleycat, or any weapons you may have such as Piranha Launcher, Eaglehorn Bow, or even Gladiator’s Longbow.

    Cards to Remove: Grievous Bite, Explosive Trap are by far the least two impactful cards in this deck.

    2-2. Zeromana님의 덱

    덱 코드: AAECAR8ChwTFCA6NAagCtQPeBO0G6wfbCYEKuK0C6rsC570Cn8IChsMCjsMCAA==

    i13294937005.png

     

    3.성기사

    3-1. TommyJ님의 덱

    덱 코드: AAEBAZ8FAtwDscICDka/Af8CxQPbA/4D0AfdCowOiq0CrbwC07wCncIChsQCAA==

    공략영상: https://youtu.be/aS4fsnBXqwY

    i14123636576.jpg

    Strat TL;DR: it’s a murloc deck, rush him down by playing, buffing, and maintaining your murlocs as best you can, and finish by playing a Gentle Megasaur to buff your Murlocs. Use Light’s Justice to help hold the board.

    So the general strategy with this is playing on curve, and ideally not losing any minions. What this means is that you may have to restart a few times if the Lich King’s minions overwhelm you, or you don’t draw a Coldlight Seer to buff the murlocs health. Where you do lose murlocs, Light’s Justice can help you remove them quickly. Since the plan is to kill The Lich King before turn 7, you taking face damage shouldn’t be an issue. Blessing of Wisdom will provide you with your card draw, just make sure you attack with the buffed minion first in case you draw a better play than what you already have.

     

    Mulligan: Murloc Tidecaller for the turn 1 play, any turn 2 play, and a Coldlight Seer would be ideal, and potentially a Blessing of Wisdom mixed in to that. If you do draw a Gentle Megasaur, it may be worth holding onto if you have early plays too.

    Cards to Add: Murlocs! Murloc Warleader, a second Gentle Megasaur, Old Murk-Eye or Finja, the Flying Star.

    Cards to Remove: Grimscale Chum isn’t required, and may even slow down your momentum if you have say a Murloc Tidecaller that you’d rather play.

    Just as a side note, I did try this for a fair while with a different deck, getting within one turn of winning a few times, but could never finish it. It’s a variant of Vicious Fledgling decks I’ve used for a few others, it’s just harder to trade away minions since they’ll end up on the other side of the board. The deck as follows if you’re interested in trying it, but it will take serious RNG: Link

    3-2. Zeromana님의 덱

    덱 코드: AAECAaToAgKzwQKGxAIOxQPbA9wD/gPjBfQFrwfQB/4H2a4CrbwC07wCncIC++ECAA==

    i13212575167.png

     

    4.전사

    4-1. TommyJ님의 덱

    덱 코드: AAEBAQcCS/EFDhyEAbAChQPUBPwEjgWRBtAH/wfBFoKtAtKuApnHAgA=

    공략영상: https://youtu.be/5w_fmU7Vufs

    i13340856687.jpg

    Unfortunately the only way I see you being able to make a massively cheaper deck than the one provided is going with a Vicious Fledgling and protecting it until you get it massively buffed, and this deck I’ve created looks to be much more consistent than that. There are a few Wild Cards, but they are just commons, so should be cheap to put into the deck if you don’t have Wild Cards. Also, while the Tar Lords aren’t a requirement and can be replaced with anything you’d like, the Obsidian Destroyers are.

     

    Strat TL;DR hold off until Frostmourne phase, Brawl then double Obsidian Destroyer with 1 spirit up to build a massive board, push into final phase and finish off.

    So there are two ways this deck can go about beating the Lich King. The first of which is just play normally, hoping for Brawl to easily take him out of his second phase and with a bit of luck you can probably get it down. The other is to hold him in his Frostmourne phase, build a board, and go from there with a massive board.

     

    Ideally, this is how the game will go. Pre turn seven - you maintain the board, build some armor and try to keep his board clear. Your seventh turn - you have no/few minions on the board. LK’s seventh turn - gains Frostmourne, hits something on your board/your face for 5. Your eighth turn - you Brawl. A single Trapped Soul remains. You play something/do nothing LK’s eighth turn - he hits with weapon for 5 and with Trapped Soul for 2. Your ninth turn - you Obsidian Destroyer. LK’s ninth turn - kills Scarab, hits Obsidian Destroyer (probably for 5). Your tenth turn - you drop Obsidian Destroyer. LK’s tenth onwards - kills Scarab with weapon, and Scarab with Trapped Soul. Trapped Soul loses 1hp.

    So without healing the trapped soul, this gives you up to 6 turns of building your board to prepare for his final phase, with armor or just getting cards/minions you need. He will also technically mill himself since he will never play cards during this phase. Just be careful playing other taunts, because he can and will kill his Trapped Soul himself, forcing the end of the phase. Similarly, dropping a Stormwind Champion will make your Scarab hit for 2, once again ending the phase earlier. One thing to keep in mind is that if you manage to get a Frothing Berserker down during this phase, he will get an extra 3 damage per turn (Scarab being hit by weapon, Scarab being hit by Trapped Soul), so you can potentially come out of it with a massive Berserker (or two!).

     

    Mulligan: Armorsmith, Murloc Tidehunter, Frothing Berserker, or Ravaging Ghoul are all decent cards to start with - just make sure you can play something each turn.

    Cards to Add: A second Brawl in case you get in trouble during the mid game, as well as weapons such as Arcanite Reaper, or for more deck synergy, Blood Razor or Death’s Bite.

    Cards to Remove: Tar Lord is both in the Wild Cardset and comes into the game quite late, so would be an OK choice to replace. Murloc Tidehunter, Voodoo Doctor, and Elven Archer could also be replaced, but keep the curve in mind.

     

    4-2. Zeromana님의 덱

    덱 코드: AAECAQcEhgH3BYuvAsfDAg3IBfEF+gz5rAL6rAKFrQKGrQKywQKawgLjwgLmwgLvwgKZxwIA

    i13218805021.png

     

    5.드루이드

    5-1. TommyJ님의 덱

    덱 코드: AAECAZICAtAHtLsCDimEAb8B2AH+AYUD/gOIBaAF4wWKB5oHpAfdvgIA

    공략영상: https://youtu.be/apzTVy-XMLE

    i13300655907.jpg

    Strat TL;DR Gadgetzan Auctioneer into Jade Idol spam.

    One thing that’s cool about this deck is that it’s literally made up of 7 cards, and the rest are just random minions that will be removed to ensure you draw what you want. Originally I did go for a deck with a single Gadgetzan Auctioneer and a single Jade Idol, but it was too reliant on whether or not that Gadgetzan Auctioneer died off quickly. Adding the second really does drastically improve the chances you’ll win with this deck. I then added the Jade Behemoth because it still felt like the Auctioneers were a little too vulnerable, and it’s a great common card that synergises well with the deck.

    So the basic idea is that you’ll hold out just using your hero power until you have at minimum, Gadgetzan Auctioneer, Innervate, and Jade Idol. Depending on cards remaining and mana, you’ll then play the Innervate and Auctioneer (or vice versa), into the Jade Idol, and select to shuffle 3 copies of the Idol into your deck. When deciding whether to spawn a minion or shuffle 3 more copies into your deck, check how many you have remaining - if it’s 1, then you have to shuffle, but if it’s more than 1 you can summon (personally I liked to shuffle at 2 cards remaining just because I was worried I’d stuff it up). Jade Behemoth whenever you deem necessary, keeping in mind they’re also a magnet for Obliterate, which draws it away from your Auctioneer.

    Quick tips for those who don’t often use the Gadgetzan Auctioneer - If you only have 1 card left to draw and are going to double Innervate, Auctioneer, Jade Idol, make sure you think about the order to not draw yourself out. For example, Innervate, Auctioneer, Innervate, Jade Idol will draw an extra point of fatigue damage.

     

    Mulligan: any card that will not be removed by the Lich Kings’ special ability. At best you’ll end up having 3 you can’t play until later anyway, but it does mean you’ll get all of your cards quicker.

    Cards to add: other Jade cards that you may have, but if you add more than another 2-3 I’d definitely add a second Jade Idol to prevent RNG making it harder to draw one.

    Cards to Remove: if you’re putting in more Jade, either take out the Behemoth or random cards that are only there to be instantly discarded.

    5-2. Zeromana님의 덱

    덱 코드: AAECAZICAvkKoM0CDkBDrwH+AaEC0wKFA5oHpAfkCJ4JtLsCy7wC3b4CAA==

    i13272719937.png

     

    6.흑마법사

    6-1. TommyJ님의 덱

    덱 코드: AAECAf0GEimEAb8B2AGBAoUD8APQBOAE8QWKB5IHmge2B/sHxAjZCvUMBjDQB7EI+QqKrQKfwgIA

    공략영상: https://youtu.be/M05BGqzKNLU

    i14192642006.jpg

    Strat TL;DR: Get Fledgling on board, protect it with spells and minions, while buffing it by attacking. Fledgling has 2 required buffs - Windfury and Liquid Membrane (can’t be targeted by enemy spells/hero powers).

    To be honest, I feel like the Lich King’s ability against the Warlock isn’t super strong, since there are several warlock decks built with this idea in mind anyway. Having said that, it’s still not easy, and once again will take a bit of RNG. Ideally, you’ll put a Knife Juggler out turn 2, a Vicious Fledgling Turn 3, and then just spam minions such as the Bilefin Tidehunter to keep it alive. Any turn 1 drops you manage to get should only make it easier. Also, based on what I’ve noticed about the Lich King’s AI, you should definitely drop a Voidwalker on turn one if you get it, since sometimes he just goes out of his way to kill it due to the taunt (for example, coining out an Obliterate).

     

    Mulligan: Vicious Fledgling, Voidwalker, Knife Juggler, and Bilefin Tidehunter.

    Cards to Add: Better value early/agro minions, or any spells you may have to help the Fledgling, such as Flame Imp, Possessed Villager, Darkbomb, or Implosion. If you want to remove the duplicates (which I actually don’t recommend but it may be more up some people's alley), you can put in Kazakus, or Reno Jackson too.

    Cards to Remove: Dread Infernal as it costs a lot and doesn’t make that much of an impact. River Crocolisk, Murloc Raider, and Magma Rager could all be replaced by better minions with similar cost.

    6-2. Zeromana님의 덱

    덱 코드: AAECAf0GBDDjBfUF58ECDZMB2wP+A/cEzgfQB9kHsQi0rAL2rgKtvAKdwgKfwgIA

    i13274312755.png

     

    7.주술사

    7-1. TommyJ님의 덱

    덱 코드: AAECAaoIAA+/Ae4B7wGBAoUD/gOLBP4F0AfwB5MJ+Qr6qgL2vQKfwgIA

    공략영상: https://youtu.be/5G4zFBXS_c0

    i14152798167.jpg

    Strat TL;DR: Spam minions on the board, Evolve, and trade efficiently. If possible get down a Vicious Fledgling and buff it, but if it’s going to die don’t be scared to Evolve it. Save Hex for Sludge Belcher.

    One cool thing about using this Devolve strat is that only one minion left on his board on turn 6 will actually return when the Lich King exits his Frostmourne phase, since his other 6 spots will be taken up by the now 2 drops. If you double Devolve, it means he will be left with 6 1 drops, which can really just clog up his board if you have something reasonable on your side.

     

    Mulligan: Murloc Raider, Evolve, Vicious Fledgling, Feral Spirit, and/or any other early plays such as Murloc Tidehunter.

    Cards to Add: Master of Evolution will help out a lot, as will cards like Primalfin Totem (synergy with Flametongue Totem, a potential “scary” target for Obliterate) or Mana Tide Totem (for draw).

    Cards to Remove: Razorfen Hunter and Elven Archer are probably two of the most underwhelming and least useful cards in the deck.

    7-2. Zeromana님의 덱

    덱 코드: AAECAaoIAvUF0AcO2wP+A/UE8AeTCaC2AuO7Aq28AtG8Ava9ApHBAp3CArbNAovOAgA=

    i13236906219.png

     

    8.사제

    8-1. TommyJ님의 덱

    덱 코드: 

    공략영상: https://youtu.be/lw0Q_L_1UFs

    i13330515917.jpg

    Strat TL:DR: Build a board until the Frostmourne phase, use Shadow Word: Horror to transition, and continue through to finish him off while trading efficiently.

    So with this one, I figured there were two ways to go for a win - either build a deck based around Inner Fire, or one that kills him normally, since Priest is one of the classes with a card that trivialises the second (and arguably most difficult) of the phases. I opted for normally purely because Obliterate is an ever present threat in this fight, and if the Lich King kills of your Inner Fire target, it’s game over.

    The general strategy is try to survive and build a board early on in any way you can, and then on your seventh turn wipe as much of the Lich King’s board as possible, sacrificing any minions with 2 attack or less because they’ll die to Shadow Word: Horror on your next turn anyway. The goal then is to go into the final phase with at least remnants of a board, and from there can either rebuild before he can, or still have a fairly strong board and go for the win that way.

     

    Mulligan: Northshire Cleric, and then anything low cost that you can use to defend it for card draw, such as Shadow Word: Pain or MINION.

    Cards to Add: Lightwarden, Lightwell, and cards for the Divine Spirit/Inner Fire combo (however if you’re having bad luck with Obliterate, it can up the RNG requirement). Bonemare is also a good late game buffing card, giving you that 5/5 body and the +4/4 Taunt, but it does make a target susceptible to the Black Knight. Any high cost legendaries such as Dr. Boom would also be great.`

    Cards to Remove: Elven Archer and Razorfen Hunter are both pretty average compared to other cards of similar value.

    8-2. Zeromana님의 덱

    덱 코드: AAECAa0GAA/tAfgC5QT2B/gHpQnRCtIK1wryDPsMoawCtbsC8LsC2MECAA==

    i13255216092.png

     

    9.도적

    9-1. TommyJ님의 덱

    덱 코드: AAECAaIHAA+0Ab8BgQLLA80D/gOLBOAExgXxBdAHsQj5CoqtAp/CAgA=

    공략영상: https://youtu.be/nQrUlv8On1c

    i14181586974.jpg

    Strat TL;DR: Get Fledgling on board, protect it with your hero power and your minions, while buffing it by attacking. Fledgling has 2 required buffs - Windfury and Liquid Membrane (can’t be targeted by enemy spells/hero powers).

    Similar to druid, you can actually put some cards that you know will get removed in this deck, since you’ll then have a higher chance to draw exactly what you need. Since I feel with a Rogue deck you need to win by turn 7 anyway, having a deck with 16 or so cards is advantageous. Once again there are technically two layers of RNG, in that you need to have a good enough draw to get out and protect the Vicious Fledgling, and then you either need to get the correct buffs, or hope that the Lich King doesn’t have an Obliterate. If you are unlucky and Liquid Membrane just isn’t appearing as an option, Stealthing on your final hit of each turn will have a similar effect if that happens to pop up, as well as preventing minions from taking it out.

     

    Mulligan: Knife Juggler, Vicious Fledgling, and any early minions as they won’t be discarded.

    Cards to Add: Weapons such as Perdition’s Blade or Assassin’s Blade may help with tempo. Strong in general but low cost minions.

    Cards to Remove: Dragonling Mechanic is probably the minion with the least synergy in this deck, or remove spells if you feel comfortable with a bigger card pool.

     

    9-2. Zeromana님의 덱

    덱 코드: AAECAaIHAA+0AcUDywPbA/4DxgXjBYgH0Af5Cq28Avq9Ap3CAp/CApriAgA=

    i13292405548.png

     

    출처 - 하스스톤 인벤

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    감사합니다 2022 10.26 감사합니다 2022 10.18 감사합니다~ 2019 04.26 이거 한글버전 인가요? 2019 03.01 한글패치 자료좀 공유 가능할까요? 2019 02.28
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